How do you make one part of a 3D print solid without 100% infill?
The pin is the only part that takes a beating, but the slicer gives it the same 15% infill as the rest of the block. The fix is what Slant 3D calls micro features in 3D printing: tiny 0.2 mm slots cut into the model, which the slicer turns into walls. That pin prints effectively solid while the rest stays light.
Applies to
- Process
- FDM / filament
- Features
- Pins, bosses, clips, tabs, anywhere one small area needs to be solid
- Goal
- Local strength without slicer modifiers or 100% infill
Why it matters
Slicers put perimeters on every surface in the model. A slot is a surface. So a slot 0.2 mm wide gets a wall laid down on both sides of it.
Stack a few of those inside a pin and the walls meet each other. No room is left for infill. The pin is effectively solid plastic.
Walls carry load far better than infill, and they put material right at the outer edge where a crack wants to start.
The best part: it’s in the model. A print farm, a friend, or a different slicer all get the same solid pin, with no modifier mesh to forget.
What good looks like
- The slicer preview shows only walls inside the feature, no infill pattern
- Slots run past the feature and down into the part a little, so the root is solid too
- The rest of the part still prints with normal infill
- The outer face of the feature carries as much edge material as possible
How to apply it
- Pick the small area that needs to be solid. A pin, a boss, a clip.
- Cut 0.2 mm slots into it. Slant 3D uses a cross of slots inside a round pin.
- Run the slots down past the feature and into the body a little, so the base of the pin is solid too.
- For maximum edge strength, wrinkle the pin’s outer edge (a wavy outline) so more wall sits where the crack would start.
- Slice and check the preview. Every slot should show walls on both sides and no infill between them.
- If infill still shows between slots, add slots or move them closer together.
Test it on your setup
- Slice the part and step through the layers inside the feature. Walls only, no infill. That’s the pass.
- Print one pin with slots and one without. Snap both sideways and compare where and how they break.
Exceptions & tradeoffs
Mind you, slots this thin are close to what CAD export and slicers treat as a defect. Some will merge or ignore them. Always check the slice, not just the model.
On a big region this burns time and plastic like 100% infill would. Use it on small, high-stress features.
The 0.2 mm number is Slant 3D’s for their setup. A very different nozzle or line width may need the slot spacing adjusted, which the slicer preview will show you.
Common mistakes
- Cranking infill to 100% for the whole part to save one pinSlot just the pin and leave the rest on normal infill
- Stopping the slots at the base of the featureDrive them down into the body so the root is solid
- Trusting the CAD model without slicing itCheck the preview; thin slots can vanish on export
Frequently asked questions
- What are micro features in 3D printing?Tiny slots, around 0.2 mm wide, cut into a model on purpose. The slicer draws walls along each slot, so the area around them prints as solid walls instead of infill. Slant 3D uses them to make pins effectively solid.
- How do you make part of a 3D print solid?Either add a slicer modifier for that region, or cut micro-feature slots into it in CAD. The slots force walls there, so the region prints solid on any slicer without extra settings.
- Is 100% infill stronger than more walls?For a small feature, packing it with walls is the stronger and more predictable way to make it solid. Micro-feature slots do that in just the spot you need, without making the whole part solid.
A wrinkled outer edge to put more material where cracks start — Design Unbreakable Pins with Perfect Tolerances ↗ at 05:00.
Micro features: 0.2 mm slots that become walls, driven down into the part to make the pin effectively solid — Design Unbreakable Pins with Perfect Tolerances ↗ at 05:41.
Micro features, the 0.2 mm slot and the wrinkled pin are Slant 3D’s. The check-the-slicer-preview step is ours. It’s the only way to know the slots survived the trip from CAD to G-code.